<?xml version="1.0" encoding="ISO-8859-1" ?><rss version="2.00"> 
	<channel>
		<title>Mount Fan Blade</title>
		<link>http://www.mountfanblade.com/</link>
		<description>Mount Fan Blade International News Site</description>
		<language>en-en</language>
		<managingEditor>info@mountfanblade.com</managingEditor>
		<webMaster>info@mountfanblade.com</webMaster>
		<copyright>Copyright 2007 Mount Fan Blade</copyright>
		<item>
			<title>1866 Wild West Mod 0.9.0 released !</title>
			<description>A new version 0.9.0 of the great 1866 Wild West Mod has just been released ! Here's the story:It has been a year since the American Civil War ended. The fighting may have stopped back east, but it has begun anew along the USMexican border. To the north, Apaches and Comanches fight to maintain their way of life. To the south, Mexico keeps a cautious eye on the ever expanding might of the United States. And everywhere, bandits, outlaws, and corrupt lawmen continue to pillage villages and rob banks.Climb into your saddle and make your mark on one of the wildest places in the west. Join the US army and become an honest man, or lend your hand to a bandit chief for a fistful of dollars.1866 aims to bring the atmosphere of the most famous western movies to Mount and Blade. More than 65 brand-new detailed and realistic firearms await you. Whether you use them for good or bad is up to you.Feature list:# New Firearms: More than 65 realistic, period-accurate firearms, including the famous Colt M1851 Navy and the Winchester 1866.# New Clothing: Many new western outfits and hats have been added to bring you back to the old west, including some historical military uniforms for the United States and Mexico.# New Melee Weapons: Dozens of melee weapons have been added.# New Factions (major): Four civilizations (The United States, Mexico, Apaches and Comanches) and three gang types(Outlaws, Bandits and Lawmen) to join.# New Factions (minor): Renegade Confederates, Indian Raiders, Mexican Imperialists, and Scalphunters now roam the map. The player can be friendly or hostile with these factions, and even recruit troops from them.# New Scenes: Every town and village has been redone (once again!) to make the player feel like they're in the old West.# New Troop Trees:  Varied troop trees designed to highlight each faction's strengths and weaknesses.# New Sounds: including distinct sounds for different weapons, ricochets, and explosions.# New UI: featuring art from famous western artists, the user interface is designed to bring the M&amp;amp;B feel into the era of the old west.# New Effects: Custom weapon particle effects and animations.# New Quests: including working wanted posters with bounty rewards and duels, town shootouts, stagecoach robberies, bank robberies, and ambushes for honorabledishonorable characters!# New Map: Based on the border region of Texas, Mexico, and New Mexico.  Includes new icons for towns, villages, armies, animals.# New Character Customization: including new races (American, Mexican, Native American) for both sexes: improved faces, facial hair, and even customizable warpaint!# New Characters: Historical characters lead the armies of each civilization, and fictional companions can join your army.# New Banking Features: For those of you who would rather put money in a bank than rob it.# New Hunting Features: Hunt the native wildlife to sustain your armies and for their valuable hides.# New Quick Battles: including Gettysburg, a Camp Defense during a Comanche Raid, and more to get you right into the action.# New Battle Scenes: Customized to recreate the wilderness of the American southwest.# New Music: brings the western atmosphere to life.  All music included is copyrighted and is by 1866 with permission.# New Bleeding Feature: Non-player Troops who have sustained heavy damage become less effective and will die or lose consciousness after some time.# New Skills: Stockpiling allows players to use larger bags of ammunition.# Shotguns\Dynamite: Shotguns can now hit multiple targets, but at long range the damage is greatly decreased. Dynamite excels at taking out large groups.# New Enemies: A greater variety of enemies can now be found on the world map.# New Horses: A wide variety of horses historically found in the west are now available.# New Animations: Animations have been improved to make the gunplay more realistic.# New Voice Acting: Voice acting for all troop races and sexes.  Command sounds have been added for male troops.# Improved Flora: Better plants from the American Southwest.# Death Cam: So you can watch your troops continue the fight when that stray bullet takes you out unexpectedly.# Faction Relation Cooldown: The relation impact of your actions fades with time.</description>
			<pubDate>Today, 10:41</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=201</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=201</guid>
		</item>
		<item>
			<title>Join the MFB website team !</title>
			<description>As you have seen we have been quite inactive lately. If you like to write, share your experience and your thoughts with around 30 000 visitors every month, and can spare a few minutes each week, then you can join us !All you have to do is to register and check this forum thread to write a few words about you ! :)</description>
			<pubDate>Yesterday, 14:21</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=200</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=200</guid>
		</item>
		<item>
			<title>Mount and Blade: With Fire and Sword preview</title>
			<description>Tom from the CalmDownTOm website has informed us he posted a With Fire &amp;amp; Sword review on his website. You can read the article here</description>
			<pubDate>21 March 2011 - 11:49</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=199</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=199</guid>
		</item>
		<item>
			<title>The Necronomicon: Solid &amp; Shade (v 16.13)</title>
			<description>Here's probably the most crazy classic Mount &amp;amp; Blade Mod (it's NOT for Warbands), this is definitely THE horror mod in M&amp;amp;B! Don't play this at night kids !Solid and Shade will incorporate the basic native game elements into a darker game world. The Necronomicon exists - a book of evil spells enabling the player to create legendary black magic items, and even raise the dead for their bidding. Corpse harvesting (from combat, grave robbing, or slaying prisoners), and the subsequent dismemberment of the bodies, will yield thirteen of the most needed ingredients: Head, Torso, Hands, Feet, Skin, Flesh, Bones, Eyes, Brain, Heart, Liver, Entrails and Blood. And these parts can even be recombined into patchwork corpses, for ease of storage and transportation. Crafted items include a Ouija Board, needed for calling the spirits to raise the dead - the Hand of Glory, increasing the player character's spotting skill - and Pandora's Box which allows more needed storage space for a skilled Necromancer - and many more. I have some practical knowledge of the occult, and therefore intend to make this mod as "realistic" as possible, without sacrificing playability or a certain amount of dark fantasy.</description>
			<pubDate>15 November 2010 - 00:19</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=196</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=196</guid>
		</item>
		<item>
			<title>Shogun Mod v 0.30</title>
			<description>woyo-sensei has released a nice Warbands mod, featuring Japanese medieval units! The Shogun Mod is about Sengoku Period in Japan, one of biggest civil war in this country.Features:- every old kingoms has been renamed as a clans (clansfamily: Imagawa, Hojo, Oda, Mori, Takeda, Shimazu)- added two new factions: Monk-Fanatics and New World (Portugals and Spanish) - non-playable- a lot of new weapons: katana, no-dachi, odachi, wakizashi, tanto, yari, naginata, nagamaki and many, many more- new beautiful samurai and ashigaru armors and helmets (kabuto)- new sounds (More Metal Sounds Mod), music (from Shogun - Total War)- Diplomacy Mod v3.0 (English and Polish version available)- almost every lord`s name are changed to random Japanesse name- and many more...Update 07.11.2010[*]New city - Tokyo, done from scratch, with beautiful temple, huge castle and arena. Not finished yet, but now you can see, how it will be look in next release :)[*]New arena interior in Tokyo, done from scratch[*]Many new kimonos for civilians, Daymios, arena fighters and others[*]New weapons like Otsuchi - giant sledgehammer, Kanabo and Legendary Odachi and many more[*]3 new maps for multiplayer (only for Hojo and Imagawa clans) and 2 new maps for quick battles![*]Ninja attack script now working very, very good! (Thanks to Daedalus)[*] and many more...</description>
			<pubDate>8 November 2010 - 20:39</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=194</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=194</guid>
		</item>
		<item>
			<title>Warhammer Skeletons</title>
			<description>Furok has posted several new screenshots of his upcoming  Warhammer - GRIM AGE mod in our forums. This time you can see these "nice" skeletons !You can also watch a slow-motion youtube video  here!</description>
			<pubDate>14 October 2010 - 22:29</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=193</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=193</guid>
		</item>
		<item>
			<title>DUNE mod</title>
			<description>N0ught is working on his DUNE : The battle for Arrakis mod bas on the famous books. You can see several work in progress screenshots below. More information in this thread.</description>
			<pubDate>20 September 2010 - 00:09</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=192</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=192</guid>
		</item>
		<item>
			<title>The Last Days mod scenes preview</title>
			<description>The famous The Last Days mod, based on the Lord of the rings book and movies, is still being converted and enhanced for the 1.011 version of Mount &amp;amp; Blade (not Warbands). The team posted several impressive preview screenshots of their scenes.</description>
			<pubDate>14 September 2010 - 20:12</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=190</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=190</guid>
		</item>
		<item>
			<title>Warhammer - GRIM AGE</title>
			<description>Furok has posted several screenshots of his upcoming  Warhammer - GRIM AGE mod in our forums. You can see on the pictures the impressive Chaos Warrior. He posted also units trees of the different faction, several impressive units sketches and gameplay features. You can post in this thread what you think about it!</description>
			<pubDate>13 September 2010 - 21:48</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=189</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=189</guid>
		</item>
		<item>
			<title>Prophesy of Pendor updated to v3.01</title>
			<description>Prophesy of Pendor fantasy mod has been updated to v3.01, it is a full expansion of the Mod with many new features as you can see on the list below! This is for older version of M&amp;amp;B, not for Warbands!If you've not tried this mod yet, you really must do it! As saxondragon wrote us, the general goal of this mod is:-To increase the amount of interesting encounters that they player can interact with. -Raise the level of dynamic events so that the game map starts to change faster.-Raise the level of difficulty by forcing the player to not generalize the various factional lords.  ie.. give the factional lords more perceptible personality.-Give the player more game events, and problems to work with during mid to late game stages of play.- Increase the range of what is possible in the game.- Increase replay value.---------------------------2.5 to 3.0 Changelog---------------------------• More midlate game relevant quests that improve how you interact with your holdings. We have added 96 quests that originate with messages from the stewards and village elders of your holdings. Each quest has 4 different options on how to deal with it and the results depend upon the steward and player skills.• Expanded use of Qualis Gems to gain Better Armor and Weapons inclusive of Noldor Armor and Weapons and the ability to hire Noldor Troops.• New graphic town models for the Empire and D'shar Villages. We had to scale back the town models for the Warband port…• Even More Enhanced companion dialog and interaction• Possible to Join Knighthood orders and once inducted, gain a full set of armor of the order• Improved the amount and variety of minor spawns. Increased this once again..• Created Mercenaries and included logic that sometimes the minor personalities (Adventure party types) will join faction Kings. Also sometimes the Leader of these mercenaries are parked in the castle and dialog is possible with them to learn more about them.• Added new weapon models and new items and integrated those into the existing troops. We added even more with this update.. over 20 new weapon models making very distinctive look and feel for various factions.•Improve the economic model so that it has more relevance to game play• Modified Items based upon Models• Added Kt0's Auto-resolve and improving the logic behind it.• Added Kt0's Improved Auto-Loot.• Added Death Cam.. so if you fall in battle your “view” can rove around the battle field• Tabard Backs now correctly blends with Pop Banners for Heraldic Armors.• Village Troop composition now determined by types of improvements at the location.• Extensive work to remove old textures, sounds, resources to improve performance and overall size.•Minor factions are harder to eliminate so they will last longer and be a factor into the mid to late game. Reduced the chance to get minor faction personality spawns.•Main factional leaders (Kings, Dukes and some Barons or their respective equivalent) will have their own unique troops that will give a wider variance to the various factions and specific leaders. There are 36 unique Lords that have “non standard” troops.•A new Knighthood Order that is Evil•Deeper storyline that is found within the game itself.•Knighthood Orders produce troops for NPC lords.. and create “Questing Knights” that can be found roaming around.•Plugged holes so that the player cannot “rescue” troops over level 40… this increases difficulty•new items, rebalance old items•Revised trade routes to be more realistic.•Tournaments are much more difficult than before.•Modified the map to be more realistic, much more 3D and expanded the playable area.•Cleaned up the map and removed the odd river between the Jatu and Noldor..•Improved chances for traveler treasure maps.•Improved chances for Red Brotherhood offers of troops..•Change initial player relations to 0 for all towns, castles and villages..•Implemented the new artwork and updated existing models and textures as provided by the Pop Artist Team.•Changed color of the Adventure Parties and improved their membership.•Militia Patrols and refugees are now the same faction as the village they come from.•Some Signature Spawns now will create Vanguards and Patrols•Signature Spawns are now listed as the Leader (using their tactics skill) of their respective party.•More smaller minor spawns•Improve the D'Shar troop tree line•Implementing Noble Recruits that are generated from Towns and Castles that are used to train up to the elite troop tree lines.•Added an Achievements report page•We added new companions, and removed few others.•Additional Music.. with enhanced logic as to when they are played.•Improved rumors.•Added new modifier for many items</description>
			<pubDate>13 September 2010 - 21:38</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=187</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=187</guid>
		</item>
		<item>
			<title>The Eagle and the Radiant Cross converted to Warbands</title>
			<description>The great Eagle and the Radiant Cross has been converted to Warbands!* All factions, troops, and features ported, with minor adjustments and inclusion of Warband items in certain cases* Formations (working as it did before: J to follow you, K to follow Standard Bearers, U to cancel)* Tournament items changed: Crossbow is now Blunderbuss* Each town gets its faction's armorhelmet in tournaments, mostly color-coordinated (now by Heraldrics)* Tournament fighter retinue expanded with regionaltownfaction troops and other heroes* hatonastick's Tournament Jouster fix* Faction-specific equipment now only available in its own towns* Bandits and deserters now infest villages according to their region* Villages now get faction reinforcements* Losing battles will cause you to lose more items* You can now whack people with your gun by pressing X to switch to melee* You can recruit faction town troops as mercenaries if you own the town of a defeated faction* You can also recruit faction volunteers in taverns* You will now be addressed as a Lord of the realm when you pledge allegiance and receive an item* Standard Bearers now increase morale and decrease upgrade costs* Limited vision Deathcam* Lancers will get swords in sieges and bandit raids* Many patrol command options* New bandit lairs and corresponding dialogsscenes* More Metal Sound Mod* Diplomacy by Waihti (modified)* parts of rubik's Custom Commander* Psiphoon's musket and other animations* Silver Wolf's lod pack and normal maps* LDKsoldier's Reworked Armor 1.6</description>
			<pubDate>12 September 2010 - 11:41</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=188</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=188</guid>
		</item>
		<item>
			<title>Star Wars conquest 0.903 released</title>
			<description>The great Star Wars Conquest mod has been updated to version 0.903 For Classic Mount&amp;amp;Blade (not for Warbands), which adds a lot of improvements and new features as you can see on the list below!Return to the galaxy on civil war and find your place. Help the Rebel Alliance, or hunt down their followers while aiding the Galactic Empire. Get your self under Hutt service, or live as an outcast. Upgrade your ship, form your patroll, create your state, become a jedi or work as bountyhunter. It's up to you...NEW THINGS ON 0.9.0.3:- New galactic map.- New and fixed items.- New scenes.- Better sounds for droids and some weapons.- New AI- New character for the Galactic Empire, Joruus C'baoth.- The Deathstar is now a location, not a spaceship- New planet, Taris.- Enclave ownership changed on the areas of Kashyyyk and Corellia (in order to follow canon).- Light edition. Less disc space required now.</description>
			<pubDate>12 September 2010 - 10:19</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=186</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=186</guid>
		</item>
		<item>
			<title>Mount&Blade: Warband  version 1.130 is released</title>
			<description>Mount&amp;amp;Blade: Warband  version 1.130 is released!You can find the changelog here;Changelog:NEW!!!     * 3 Amazingly awesome multiplayer maps!     * Forest Hideout: Perfect for team play modes like TDM, CTF, and Conquest.     * The Arena: The go to place for battle, deathmatch, and duel modes.    * Jammeyyed Castle: A unique siege in the desert.    * New music and sounds have been added to single and multi-player modes.Gameplay:    * Mahdaar Castle map has been slightly redesigned for better play.    * Warhorse &amp;amp; Charger stats have been balanced.    * Camp Followers and Sword Sisters now get Power strike skill.    * Swadian and Rhodok troops have been rebalanced.Fixes:    * Village infestation quest is fixed.    * Bandit lair navigation meshes have been updated.    * Custom troop group behavior fix for defending castles.    * Some graphical fixes concerning specularity.    * Fixed banner display problems on heraldic armors.    * Non-English language fixesadditions.    * Various other bug fixes :)News submitted by Jab.</description>
			<pubDate>4 September 2010 - 21:41</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=185</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=185</guid>
		</item>
		<item>
			<title>New Mount&Blade: Warband version 1.127</title>
			<description>Mount&amp;amp;Blade: Warband  version 1.127 is released!A new patch has been released by Taleworlds for Warband! This patch fixes several bugs and issues, and adds some new horses to the game. It also adds a new duel, in which its impossible to random anymore!You can find the changelog here;Changelog:Features and Gameplay:Content Additions:    *  NEW! By community demand Duel mode is being introduced into multi-player.  You can now partake in 1 on 1 protected duels.    *  NEW! Server setting to disallow ranged weapons, get rid of pesky archers with one click!    *  NEW! Two new horse armors have been added for Steppe and Sarranid factions.Gameplay:    * Bow accuracy has been rebalanced, higher tier bows are even better, with low tiers being slightly more inaccurate.    * AI Bots in multi-player have been changed to be more difficult in dedicated servers.    * Economy balance is somewhat tied to campaign difficulty setting.    * Minor Khergit troop stat changes.    * Knock down chances have been reduced.Fixes:    *AI is no longer able to hit allied horses in single player.    *A minor bug in the spy meeting quest has been fixed.    *Links to finished quests will no longer appear in other notes.    *Several new and useful operations have been added for modders.    *Some shield banners have been fixed for multi-player.    *Various other fixes for non English packs.    *Various other bug fixes.News submitted by Jab.</description>
			<pubDate>23 July 2010 - 21:52</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=183</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=183</guid>
		</item>
		<item>
			<title>Ranger-s Apprentice V3.0 now on MountFanBlade!</title>
			<description>Now in our download section, The Ranger's Apprentiece V3 for Mount&amp;amp;Blade Warband! This mod, firstly developed for M&amp;amp;B Classic, made it to Warband! With a lot of new features, and an interesting story, its a recommendation to play it.You can download the mod here.Features:• New troops• New factions• New towns, castles and villages• New map• Larger party sizes• A specific troop has extremely fast horses• Much stronger troops• Larger tournament bets• New initial choices• Improved morale• You can command larger parties• Stronger lords and kings• More recruits• Larger ransom sums• Double-knife defense from the series stories• More Lords Parties• More Caravans• More taxes• A new pack of weapons and armour• Faster siege towers• Sea Battles• Sailing• More mercenaries</description>
			<pubDate>19 July 2010 - 20:13</pubDate>
			<link>http://www.mountfanblade.com/index.php?cat=news&amp;id=182</link>
			<guid isPermaLink="true">http://www.mountfanblade.com/index.php?cat=news&amp;id=182</guid>
		</item>
	</channel>
</rss>
